Videogame Collector
| July 24th, 2007
Videogame Collector Magazine has been a great resource for me, what with all my flea marketing and all. I am a rabid game collector, you see, and this quarterly publication helps me to figure out whether or not I should pay the $5 for a NES cart at the Laney College flea market every Sunday morning. This past week, I came up empty, but I did manage to find a copy of Earthworm Jim: Special Edition at the Goodwill on Haight St., always a fertile ground for my hunting.
Some of the highlights of my collection include Chrono Trigger sans box, the actual box for Mario RPG, a couple of beta pressings of Skies of Arcadia for Dreamcast, a prototype Madden cart for N64 (totally worthless, unfrotunately), 1 Nintendo Game & Watch and all of the Tengen carts for NES.
The Laney College flea market, however, has yielded almost none of these for me. I mean, I did get a Tengen game or two over there, but that was back when I thought those carts would actually be worth something.
The real gems I’ve found at the market have always come from the one booth I love more than any other. There is an old Asian couple with a small tent and some glass knick knack cases full of games at the flea market every weekend. I think their son is involved too, somehow. A couple years back, I got a copy of Dragon Warrior III for NES from them. $4. It’s worth something like $50, and has been since the day it was released. I remember thinking about this game even back when FunCoLand was up and running.
The thing about videogame collecting, for me, is that it’s something of the fulfillment of a wish I had when I was a kid. I always dreamed of traveling back in time and being able to buy a copy of The Uncanny X-Men number 1, or that X-Men special issue where Wolverine makes his first appearance. I cursed the fact that, while I was living in the 80’s and 90’s, all the worth while comics (read: valuable) were created back in the 60’s and 70’s. At least, for Marvel, which I was obcessed with.
When the time came for a truly valuable printing of a comic, I, in my youth, did not realize that there was a serious problem with my logic: The timing doesn’t matter, but the observation and intuition do. If I had been born in the 60’s when all those comics were available, I wouldn’t have known to buy them, as back then they weren’t seen to be a valuable commodity.
Thus, my wishes, as seems to happen to all wishes, actually came true in a manner different from my initial wishing. As that popular book, The Secret, says–the universe has a way of giving you what you ask it for. Another of my childhood wishes was to own every NES game. Well, now they all fit onto one CD, and there are games in there that I’d never even heard of as a child. Wish fulfilled.
My wish t have a bad-ass collection of Marvel comics, however, has been morphed. Rather than being born in the silver age of comics, I was born in the golden age of videogames. Of course, Imanaged to lose all the games I had growing up: threw out the boxes, ruined the manual, sold off the NES and games to buy a Genesis…
Not to worry, however, as my place in time affords me the knowledge and awareness to spot important gaming relics as they happen! My association with the ACCRC, too, helps me to find excellent goodies. From the ACCRC, you see, I’ve gotten myself a Japanese Saturn in the original box, a replacement for my dead Dreamcast, and what I consider to be one of the world’s most complete collection of Macintosh games.
Or, what WAS the most complete collection of Macintosh games. You see, I kinda savaged that bit of my collection and pushed the CD’s into binders. I still have one or two choice bits, such as two new, in the box Pathways Into Darkness (Both signed by Seropian) and my in the box copy of Taskmaker. But I decided long ago that the Macintosh game collecting market would not be one of the big winners. The NES market, however, I think will be the most expensive and lucrative games market in 50 years. The NEO GEO, right now, holds that title, easily, but that’s simply because the NEO GEO environment had such insanely high initial costs. If you look at games as either having appreciated, held their initial value, or decreased in value, the NEO GEO market still falls into the depreciated value category.
I’ve obviously got a lot to say about this topic! Perhaps I should work on a follow-up entry too, eh?
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